StarCraft II: Heart of the Swarm

StarCraft II: Heart of the Swarm
Heart of the Swarm cover artwork,
depicting protagonist Sarah Kerrigan
Developer(s)Blizzard Entertainment
Publisher(s)Blizzard Entertainment
Designer(s)Dustin Browder
Matthew Morris
Artist(s)Samwise Didier
Writer(s)Chris Metzen
Brian Kindregan
Composer(s)Glenn Stafford
Jason Hayes
Russell Brower
Neal Acree
Derek Duke
SeriesStarCraft
Platform(s)Microsoft Windows, macOS[2]
ReleaseMarch 12, 2013[1]
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the second part of the StarCraft II trilogy developed by Blizzard Entertainment, with the final part being Legacy of the Void.[3] The game was released on March 12, 2013.

The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on the Zerg race and following Sarah Kerrigan in her effort to regain control of the swarm and exact her revenge on the Terran Dominion's emperor, Arcturus Mengsk.

During BlizzCon 2017, Blizzard announced that StarCraft II would be re-branded as a free-to-play game, hence opening the multiplayer mode to everybody and bringing some changes to previously paid features of the game.[4] The Wings of Liberty campaign was made completely free while the campaigns for Heart of the Swarm and Legacy of the Void still required payment. However, those who had already bought Wings of Liberty before the free-to-play announcement were granted access to the Heart of the Swarm campaign free of charge. This new free-to-play model and changes to the availability of the campaigns was in line with Blizzard's vision to support the game differently going forward. Micro-transactions such as Skins, Co-op Commanders, Voice Packs, and the War Chests proved to be successful enough to sustain StarCraft II as a story-driven and eSport title.

  1. ^ "Heart of the Swarm Arrives March 12, 2013 — Presales NOW LIVE". battle.net. November 13, 2012. Archived from the original on November 17, 2012. Retrieved November 13, 2012.
  2. ^ "StarCraft II unveiled". IGN Games. May 19, 2007. Archived from the original on May 24, 2007. Retrieved January 6, 2009.
  3. ^ "StarCraft II split into trilogy". GameSpot. October 10, 2008. Archived from the original on September 29, 2019. Retrieved October 10, 2008.
  4. ^ Haywald, Justin (November 4, 2017). "Starcraft 2 Dev On The Effects Of Going Free-To-Play". Gamespot. Archived from the original on November 5, 2017. Retrieved November 4, 2017.

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